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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Rent a fighter or warrior pawn since people tend to make them huge and they can carry a lot. Put your camping kit on them. Forget about it for a few hours. Or do what I did, make your own huge warrior pawn instead of scantily-clad sorceror chick #30000, put the kit on him at the start of the game, and literally never think about it again. I spent significantly more time managing the mountains of monster materials I gathered and never really thought about the kit unless I found a better one.

    I agree about your point regarding minor inconveniences, but I do not feel it applies in DD2s case. They’re either incredibly minor (art of metamorphosis costs 500RC, or just beat the game), or non-existent. The decision to bring a camping kit was a conscious one and I could have just left it in storage, but I felt the benefits outweighed the costs. I never considered buying a single one of the MTX. Like you said, you get around 4 port crystals per playthrough. Drop one in Bakbattahl, one by the dragonforged, one by the Sphinx shrine, and the 4th wherever. Vernworth, Harve, and two other spots late in the game (very late) get permanent ports, one of which actually replaced one of the others I had placed. If you’re considering buying RC, 1)why 2) just make your pawn a thot, those always get rented.






  • I scrolled through the mtx and… there is literally nothing in there that anyone should ever buy. Exception for the character redesign item, but if this is like first game, you can redesign your character between playthroughs.

    I feel like there’s some kinda argument here between the director and whatever suit wanted mtx. That stuff in the store is literally pointless to buy. RC? People will rent your pawn, that’s how you get it. Wakestones? Gold in game.

    Only thing I’d consider buying would be the eternal ferrystone, but that defeats the flow of the game, and they aren’t selling it.



  • I actually loved parts of the story from 1. Granted, a lot of it was pointless, shallow, needed expansion, better written characters, so on and so forth. But every scene with the dragon was enthralling. A lot of what happened after you beat it was interesting. And idk how to do spoilers here so I’ll be vague, but what happens at the final boss on a second playthrough blew my mind. I had no clue, and it had been hundreds of hours since, so my jaw literally dropped.