• BmeBenji@lemm.ee
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    6 months ago

    I’m pretty confident it’s following closely in the shoes of The Avengers game that came out not long ago, and not in the shoes of any popular co-op game.

    I would LOVE to be proven wrong. Rocksteady has (had?) a lot of talent that shouldn’t go to waste.

    • Feydaikin@beehaw.org
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      6 months ago

      I doubt any of the devs working on it really wants to.

      This game’s existence seems very ordered from the higher-ups. The model seems in tune with that estimate.

      • BmeBenji@lemm.ee
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        6 months ago

        I remember when Gotham Knights(game, not the show) and Suicide Squad (game, not the movie) were announced almost back to back. I was more excited about the setting of Gotham Knights, then immediately irked when they made it clear it did not line up with the Arkham story, then immediately completely turned off when they announced it would include a leveling system for the player and enemies since it clearly would not have the feeling of the Arkham series’ combat and was likely to have leveled weapons that have artificially weak feeling impact. Suicide Squad seemed more exciting at the time simply because it sounded more narrative-driven like the Arkham games even though the jump from playing as Batman against the more grounded Batman rogues gallery to literally “Kill the Justice League” sounded extremely jarring and made it seem like the games could not possibly feel like they were from the same development team or storyline. Here we are, years later and I feel very proven right. Neither game so far has sounded even remotely interesting. EXCEPT for the co-op. If Arkham Knight had co-op baked into the game that would have been incredible. That’s all that I wanted from either Suicide Squad or Gotham Knights. Sadly, that’s not what we get.