This is what an open-world pokemon game should have been. Not the buggy disappointing mess GameFreak gave us for 2 generations.
This is what an open-world pokemon game should have been. Not the buggy disappointing mess GameFreak gave us for 2 generations.
Ah. So then the incentive to leave is seeing other people. Yeah, it’s not great. :)
Worst most captured Pokemon only leave their Pokeball to battle themselves to exhaustion in either gladiatorial combat against another similarity trapped opponent, for the purpose of additional enslavement or simply to physically or mentally cripple their free opponent into unconsciousness.
But it makes their friendship score go up when they win, so… they like it? Maybe?