I was stoked to boot it up and like…what? It’s such a stupid game on all fronts. I get that stealing mechanics works if you’re into that kind of gameplay, but there’s no way that anyone other than pokemon obsessed people enjoy this. Even then, it’s such a poor analog for actual pokemon games. I feel like it’s “success” is all media buzz. Every actual human in my life agrees it’s terrible. Even my partner who is actually pokemon obsessed lol. But the coverage on the internet would have you believe it’s goty contender. I have never felt more convinced that we are living in a simulation lol. I can’t be alone in this, am I? Is there where I learn that I’m that far out of touch? Like, truly, if you enjoy it, good for you. We all have things we love that others don’t get. But like, someone please tell me I’m not the only one lol.
Out of touch is , well, contextual.
If youve played a decent variety of games, for a while, and start to become basically a connisseur…
… you tend to actually understand at a sort of core level… wait, this, and /this/, these are the actual relevant elements of the gameplay, and that and those are actually just functionally a different kind of costume for a said gameplay to appeal to different demographics.
If, on the other hand, you havent played many games, or dont take them very seriously, or are just not really a naturally analytical person…
You will basically either not really know or care /why/ you like certain kinds of games, and thats honestly fine.
Ooooor… you will become deeply invested in the few games you have played, develop objectively incorrect understandings of how your games and games in general actually work, and then youll say a bunch of misleading or objectively false nonsense to other people as basically an irrational fanboy/fangirl.
Yeah, this is the video game community, well known for gamers who generally have no idea what theyre talking about and get extremely emotional when confronted with actual facts that clash with their exuberant cognitive dissonance.
Literally yesterday I made a joke about a potential MilSim Dwarf Tac Squad Game, and this produced a person presenting Vermintide as an already existing MilSim/Tactical Squad Based FPS which features dwarves.
I then pointed out no, Vermintide is definetely not MilSim or a Tactical Squad Based FPS, and then outlined some objectively true differences between examples of them, and Vermintide, which is basically L4D2 in terms of gameplay, just a different setting, art design, styles of ranged and melee attacks.
This person then basically did a reddit ‘Hrmph’, followed by ‘As if theres any difference between FPS anyway, theyre all the same.’
This is not actually a matter of personal preference or taste in games, at this point. This person is simply objectively wrong.
So… basically my answer is unfortunatelt it depends on what you mean by ‘out of touch’
If you mean out of touch with an actual knowledge of how games work and what makes them different, then no, you are not out of touch, the vast, vaaast majority of video game players are.
If you mean out of touch in terms of following current fads and knowing what actually drives people to play games, then yes, you are very out of touch…
…but what actually drives most people to play most commonly played games is marketing, peer pressure, word of mouth, coverage by their favorite youtuber or whatever.
Very, very few video game players can actually honestly explain why they enjoy certain kinds of games and not others, and actually be both honest and non hypocritical about this.
Again, for many, this is fine if they dont spout nonsense or bully you into believing things that are not true.
But very few seem to able to do that, and even fewer actually can actually honestlt evaluate /why/ they like certain kinds of games and not others, and also have a generally solid grasp of how games and gameplay actually work, and what differences are actually meaningful in defining experiences, across the broader history and landscape of video games.
Yep, this is basically infuriating a lot of the time.
Knowledge is a curse, blame Prometheus or whatever I dunno.
I agree with the premise, but not your conclusions. I don’t think one should have to be able to justify why they like something. It’s by definition extremely subjective. You could have all the best arguments in the world that some game is on paper superior to another one, I may prefer the first cause of when I played it, or who I played it with, or just what it made us feel at a certain point in time.
To give you an example in another order or idea, I’m a classically trained pianist. I was raised with Beethoven and Bach. I then expanded to all sorts of metal, jazz, progressive, experimental or ethnic/traditional stuff. I should technically hate everything about it, but I’m also a sucker for pop punk. I know it’s musically trash, that they aren’t particularly good musicians, that most of the songwriting in the genre is extremely uninspired and generic, but I still love a good catchy hook that makes me feel like I’m a kid riding on my skateboard, listening to Blink or Good Charlotte on my Discman.
However, yes, I have to agree that many gamers, and IMHO, more generally, many we’d qualify as the “nerdy” type, myself included, seems to like to pretend like they know more than they actually do. I try not to, nowadays, but teenage me half a lifetime ago seemingly thought otherwise…
Yep, and neither do I, generally speaking.
See the parts where I said its fine if you just like a game and either don’t really understand precisely why, or you can identify why, but you don’t use that knowledge to promote false ideas about how games actually work and what differentiates them.
An individuals tastes and preferences are of course subjective.
However, what actually constitutes a video game is objective.
There are a wide variety of complex, but definable elements and features of a game. It is code, it is models, it is animations, it is gameplay elements and loops, graphical styles, narrative styles and themes… all these things exist objectively, and are designed with intent, crafted by human designers.
Similar to how a movie… is a movie. You can have opinions about a movie, or a game, but if they directly clash with that actual source material, they’re not factually based opinions, thus, they are irrational and misleading.
In a similar vein, both movies and video games often have a social element to them. Buzz, hype, popularity, discussion around a game or movie before and after it is released tends to strongly influence people toward having one kind of opinion or another, regardless of the actual content of the media.
This is further complicated in multiplayer games where the kinds of people you are playing with can dramatically improve or detriment an actual user experience, and quite often people will genuinely enjoy a game because they had a good time playing it with friends, or a very bad time maybe, and this will also often influence them to make factually false comparisons with other multiplayer games.
Yep, people can argue about whether an apple is superior to an orange.
Doesnt mean theyre not both fruit. Doesnt mean they both dont have skin and are generally able to be held and thrown by an average human being.
Doesn’t mean that they arent different kinds of fruit with different chemical characteristics that combine with the physical experience of chewing differing material consistencies differently that are objectively understandable in great detail, but which people will have different preferences of the overall consumption of fruit experience about.
Yep, you might really like oranges because of nostalgia.
But if you start saying that apples dont even count as fruit because they arent as squishy and juicy to bite into as an apple, now your nostalgia has led you to make an objectively false statement.
I mean basically I can ‘yes, and’ this.
Just as you have a more technical understanding of music composition and theory than most, you can admit that you know what sometimes i do just enjoy a less creative, but still fun and enjoyable song… a gamer /could/ say that while they normally enjoy a complex, slow paces grand strategy game, from time to time they enjoy some dumb fast flashy action in a team based shooter or something like basically a comedy of errors game like fall guys.
Fall guys is vastly more simple in concept and design than say, a very technical Mech Combat game. But that doesnt make one better or worse of course.
What you run into all the time with gamers is people making up objectively false reasons why one game is better than another, or vastly, vastly mischaracterizing a game, usually because it bears superficial resemblance to another.
So basically, now ive been able to see a good deal of PalWorld gameplay.
Uh, to me this is an open world survival craft game that features capturable basically cute monsters, aka pokemon analogue.
(and also a good deal of forcing them into slave labor)
Theres no rpg style turn based combat.
There does not appear to be a complex rock paper scissors to the 5th power of strategy involved in matching attack move types against pal types, no leveling system, no complex underlying stats system.
Theres definitely a totally different tone and pace than pokemon games.
It isnt really a pokemon game at all.
Its more like Conan Exiles but with an art face lift, with pals taking the place of thralls, and far less well balanced and intricate combat and leveling mechanics.
But, how many people right now are acting as if this is ‘pokemon with guns’ when its more like ‘rust with pokemon’?
Lol! I adore this comment. I mean that earnestly too. Quite a ride, but I like your take!
Thanks!
The wild part is… I could have written this sams comment for nearly any decently popular game currently uh, in play.
I managed to avoid getting bogged down in the stereotypical actual horrible conversation with die hard fans of a game, which i would not do well in, having never played palworld.
But… this kind of thing is so common these days that if you think a bit higher level, its not hard to broadly see whats going on.
Long time gamers by now whove grown and matured loathe and despise the nonsense that was the rhetoric and misinformation thrown around during the era where CONSOLE WARS was what defined you as a gamer.
But… the same basically toxic videogame fandom nonsense still happens, just in a slightly more subtle form, and its actually so widespread and easy to manipulate that for over a decade competent AAA studios have banked on it when making business decisions, and its even so easy to illicit and provoke that we are awash in an era of basically trash scam games built more on nice sounding dreams that anything that actually makes sense or is even realistically possible, or not obviously contradictory and thus impossible at a fundamental level, in terms of promised gameplay and features.
Unfortunately, as video games became massively popular, theyve been managed as a new form of bread and circuses, and new way for people to argue endlessly about extremely technical but hardly ever meaningful statistical differences between sportsball teams, as a means to foment devotion.
Consumerism, basically.
It’s sexy when you talk to me this way
Ahhhh Im actually quite an autistic nerd!
Hey, own it, werk it!
Hear hear! sidenote: I’d love to grab a drink with you! Lol
Hah, you never know, maybe someday =P
Though I have apparently become allergic to most beers as I have aged, somehow.
Basically just about anything I have tried in the last 4 or 5 years results in me feeling hungover about 1/3 of the way through a beer, as well as inflamed, pounding headache, bleck.
Its for the best. I fortunately never developed an alcohol addicition, but basically all of my fathers, him included, either have been or are massive alcoholics.
So basically, I can nurse a doubleshot of whiskey, or have a kombucha or something. No horrid allergic reaction to spirits or… fungal alcohol.