Saw a game on Google Play that had great reviews (4.6k AVG with 77k reviews) so downloaded it thinking I finally might have found a good mobile game only to find it was trash like almost every mobile game I’ve ever tried.

Is it me, am I the problem, or are virtually all mobile games terrible?


Edit

Thanks for everyone’s feedback and suggestions, I’ve been trying out some of your recommendations as well as trying out Steam Link to play my steam PC games

  • Koordinator O@lemmy.world
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    1 year ago

    there are good games. but they most of the time do not get promoted. you need other websites or like reddit or lemmy with lists from actual players to find them. in store only the moneygrabs get promoted.

  • jedibob5@lemmy.world
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    1 year ago

    IMO, smartphones had the chance to revolutionize the gaming industry, but ended up wasting almost all of that potential on skinner boxes riddled with ads and microtransactions. Most of the best mobile games are ports from other systems, like the mobile edition of Minecraft and whatnot.

    I think Pokémon Go was possibly the closest any major publisher has come to actually realizing the full potential of mobile games as a format, but it still fell painfully short with massively dumbed down mechanics and an absolute grindfest of a progression system.

    There are still a few good indie projects out there (I like Soul Knight) but generally the mobile gaming market is so full of absolute dreck that I usually just don’t bother.

    • Donjuanme@lemmy.world
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      1 year ago

      Or did it revolutionize the industry to it’s endpoint, that we just don’t want to admit was the natural conclusion of capitalistic society video games?

      • lateraltwo@lemmy.world
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        1 year ago

        It’s the common denominator phenomena of all systems though. Mobile is literally the easiest point of entry to games and content in the entire world and it’s not even close with all other platforms combined. The ENTIRE spectrum of intelligence and discipline have phones (“do you all not have phones?” -blizzard DI launch). It’s in your pocket, it has all your information, access to your funds, and the majority of people probably get interrupted too frequently to scrutinize the quality of game design. It’s a cigarette hit waiting for the bus kind of vice that the rest of the majority know that the game is garbage but just don’t care- they need that dopamine hit.

  • simple@lemmy.world
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    1 year ago

    There are a ton of good mobile games but the reason you can’t find them is because 99% of what you see in app stores are paid advertisements. Every section is basically paid, and the few which aren’t get botted by major companies. That app that has 5 million downloads and 4.6 average score? Most likely spammed with bots that give it 5 stars. Google Play is a disaster.

    Here are some Android games I would absolutely recommend:

    • Fancy Pants Adventures

    • Data Wing

    • The Battle of Politopia

    • Sonny

    • Plato

    • Cube Escape Collection

    • Pocket City (or its sequel)

    • Bloons TD 6 (paid)

    • Dicey Dungeons (paid)

    • Dead Cells (paid)

    • Downwell (paid)

    • Baba Is You (paid)

    • Levelhead (paid)

    • Kingdom Rush series (paid, usually on sale though)

    • If you own Netflix you get to play their catalogue of games for free. I recommend Into the Breach, Shovel Knight Pocket Dungeon, Oxenfree

    I could go on, but the point is ignore everything you see on the store. The store is garbage. Try to look for games that are well-talked about online.

    Edit: Forgot to mention, there’s an app called MiniReview where you can browse game reviews from people who actually care. It’s a good resource if you’re looking for good games.

    • jjjalljs@ttrpg.network
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      1 year ago

      A chunk of those aren’t mobile-first games. Dead cells is like an award winning game on PC and console. They’re good games. Maybe the metric should be “is this on other platforms , too?” Somehow the shitty models of mobile games haven’t fully developed on other platforms.

    • Calcium5332@lemmy.world
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      1 year ago

      Polytopia is awesome. It is free to play offline, and only requires one one time purchase to play online. No ads.

  • Glowing Lantern@feddit.de
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    1 year ago

    Generally, the games that have a larger up-front price are good. Bonus points, if they were ported from PC or consoles and don’t track you.

    • Pea666@lemmy.world
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      1 year ago

      Exactly this. Every non-shit mobile game I ever found turned out to be a port from either PC or console.

    • NightOwl@lemmy.one
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      1 year ago

      I’ve not found that to be necessarily true, since some games just don’t feel that great translating over to a touchscreen coming from its basis being gamepad. I’ve bought lot of games from spare Google rewards points like Dead Cells which is a good game and playable but not really comfortable enough for me to play it on mobile, and getting controller out feels like I’m defeating the point of mobile game since usually it’s something I’ll play when all I have is my phone. Not going to stuff a gamepad in my pocket.

      Games that really do try to make use of the touchscreen in a great way I’ve found to actually be Nintendo DS games that were specifically designed to be played entirely with stylus. Other actual mobile games have felt more like gamepad games trying to translate over stuff to the touchscreen with non tactile elements. Kind of works, but feels off. Unless its like an RPG or a game like The World Ends with You which was made to be touchscreen from the start. That seems like a good port.

  • LiquorFan@pathfinder.social
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    1 year ago

    Just download a SNES/Genesis/GBA emulator, no need to waste time sifting through the piles of shit that is mobile gaming.

    • CoderKat@lemm.ee
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      1 year ago

      GBA emulation is the best. All the games are meant for small screens and modern hardware has absolutely no issues with emulating the GBA. It has soooo many games. You can also get ROM hacks (most common for Pokemon games), which are fan edits to games. Some of which are such massive edits that they’re basically entirely new games only using the existing framework for the style of gameplay.

      Only downside is controls. Touch screens are simply not as good as physical controls. I don’t recommend trying any games that require fast paced and precise controls, as you will hit wrong buttons plenty. You can get Bluetooth controllers to help with this I think, though I’ve never personally tried them. I’ve also seen “case controllers”, which go around your phone and make it sorta like a Switch form factor.

  • tekchic@lemmy.world
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    1 year ago

    My hard and fast rule is, “Don’t play freemium games.” The second I see stars, coins, tickets, tokens, I’m out. I exclusively play what are mostly ports from console. Trials of Mana, The Alliance Alive HD Remastered, Phoenix Wright: Ace Attorney Trilogy, Danganronpa, Spiritfarer, Oxenfree, Stardew Valley, Minecraft etc. I also have Apple Arcade from my Verizon package, and I play the Netflix games. Avoid freemium / gacha / IAP-riddled games, and some of the ports are at least decent.

    • naticus@lemmy.world
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      1 year ago

      Absolutely agree on the freemium bullshit. Haven’t seen a single one that was worth playing.

      I’ll also add on a handful of suggestions if anyone enjoys puzzle games: The Room series (4 games in the series), and The House of Da Vinci (3 games in the series, heavily inspired by The Room).

    • Zozano@aussie.zone
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      1 year ago

      Personally don’t mind freemium games, I don’t care about wait times and shit, just play the game at my own pace.

      What I do hate is FOMO, I’m an all-or-nothin’ kinda gamer. If i feel pressured to play because I might miss an exclusive item, I’m out.

  • uymai@lemmy.ca
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    1 year ago

    Actually, if you have Netflix, there’s a decent number of good mobile games through that

  • ME5SENGER_24@lemmy.world
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    1 year ago

    Mobile games aren’t games, or at least not what I’d consider a game. Mobile “games” are simple puzzles, swipe action fighters and click-and-wait builders. They are built around the concept of microtransactions and are in place to make developers money and to be a time-suck for the end players.

    • ren (a they/them)@lemmy.world
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      1 year ago

      those are actually… games. But also, beyond that, been playing some fun platformers and having a blast! Oddmar & Suzy Cube are 2 stand outs I’ve been enjoying.

  • pory@lemmy.world
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    1 year ago

    There’s no good mobile exclusive game, in my experience. There are plenty of great games that are 1:1 ports of their PC or console versions, with buy-once pricing and no microtransactions.

    The ones I have installed on Android are: Baba is You, Slay the Spire, Peglin, Downwell, Super Hexagon, SNKRX, and 20 Minutes Til Dawn.

  • Ashenparty@lemmy.world
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    1 year ago

    Pretty much. Unless you’re an anime/gacha fan there really isn’t any ‘good’ mobile games since the entire world decided that premium mobile games aren’t worth it. Which pretty much fed back into itself. So the only thing approaching good will be either emulation/ports of games from console, the your mileage may vary genres (incrementals/idlers, and gacha) and the occasional diamond in the rough.

  • ZapBeebz_@lemmy.world
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    1 year ago

    There are a few hidden gems (I enjoy Plague inc. and Rebel inc. on occasion, for example), but for the most part, the majority of mobile games are mtx-laden cash grabs. So the actual quality is commensurately low because the devs figured out they don’t have to put in real effort to implement gambling and hook addicts.

  • Vipsu@lemmy.world
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    1 year ago

    I find Dark pattern games site to be fairly informative on which mobile games are good and which are not. The Healthy Games section has bunch of good games while the dark games section has games you should actively avoid.

    If game is listed as healthy and has a good rating there’s a pretty good chance for it being actually good.

  • qwertyqwertyqwerty@lemmy.world
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    1 year ago

    There are good mobile games out there. World of Goo, Little Inferno, Angry Birds, The Room, What the Golf?, Plants vs. Zombies, FTL, Genshin Impact, Jetpack Joyride, are good examples. There are also some ported games that are fantastic, like Minecraft, Papers Please, Roblox, and I’m sure countless others.

    However, mobile devices don’t have enough resources for many triple-A PC/Console games, they also don’t have the ergonomics of a controller, and the screen is inherently too small for some games. Even if the technical issues could be mitigated, would you want to play something like Elden Ring on a phone? Likewise, would you want to play Angry Birds on your television? I think the best compromise is when mobile games are specifically tailored for the platform they are on. FTL and Plants vs. Zombies come to mind as great implementations. But if those type of games aren’t something you like, then you’re out of luck.

      • KammicRelief@lemmy.world
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        1 year ago

        damn!! That was my reaction too. Well… probably good thing it’s ios only or I’d suddenly have a lot of time sitting in the bathroom…

    • TwilightVulpine@lemmy.world
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      1 year ago

      However, mobile devices don’t have enough resources for many triple-A PC/Console games

      I don’t think this is ever an obstacle when one of the most popular games out there is Stardew Valley, which can run on mobile without even straining it. There is a whole ecosystem of indie games that could be run on mobile just fine, but even indie developers are more likely to target PC as the primary platform.

      As for ergonomics, that’s pretty much a circular problem from games not being made for mobile in the first place. Games designed around touch controls, like Monument Valley, can have pretty good ergonomics. Those trying to emulate buttons and analog sticks, not so much.

      Unfortunately, more than anything I believe the real obstacle is the culture created around apps, where users are driven away if they have to pay anything at all, and even a $20 price point is nigh unthinkable. So mobile games all lean towards microtransactions, which often makes the monetization of those games downright predatory, at expense of the fun. They look “free” until they trick the player into spending $100+

    • ErwinLottemann@feddit.de
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      1 year ago

      Most of your examples are not ‘mobile games’, they are actual games that are also available on mobile devices. That is a big difference in my opinion.