• pivot_root@lemmy.world
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    3 months ago

    I know Godot exists, and it’s preferable to supporting Epic, but it isn’t up to feature parity with UE5. Particularly, when it comes to asset streaming and open world games, Unreal has better support out of the box.

    I would love for Godot to be the standard and first choice for every developer (including AAA), though.