• Couldbealeotard@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    3 months ago

    It wasn’t the tank controls per se. It was the tile based actions. Tomb Raider was basically a 3D Prince of Persia game. If you’re running and you press the jump button, the character would jump the next time to got to the edge of the current tile. It was a very deliberate and measured way to plan your moves.

    • pyre@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 months ago

      oh damn, I don’t even remember that! yeah in that case you’re right. the original pop is still one is my favorite games ever, and I will not have tile based controls fucked with. that’s why the remake of that game was cool to see but wasn’t nearly as satisfying to play.

      • Couldbealeotard@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        3 months ago

        My favourite was Flashback. Kind of the spiritual sequel to Another World. I had the SNES version. I think it’s my all time favourite video game.

        • pyre@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          3 months ago

          i was in love with flashback. played both, but i always found another world a bit obtuse and clunky. right from the get go the slugs are one of the worst things I’ve ever encountered in a game. but flashback’s controls were perfect. and it still looks amazing today! also the cutscenes and worldbuilding just mesmerized me.

          • Couldbealeotard@lemmy.world
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            2 months ago

            The sequel Fade to Black was too clunky to enjoy. I never played the remake but I hear the remake is getting a sequel, so I might pick it up.