Much as I love the look of Quake RTX, it feels like it’s a barely there performance hog in modern games. You look at the benchmarks on the newer cards and so much is focused on ray tracing performance but I just don’t see that big a difference in Cyberpunk on an 3080 Ti unless I look really hard for it.
Am I alone in this? I’d much rather have 100+ non generated FPS at 4k over what raytracing is delivering in major titles. And by 4k I really mean my super modded Skyrim VR :)
It’s not worth the performance cost. I have A 3080 and play 2k Ultrawide (3440x1440) so the performance hit is crippling in games like Cyberpunk, but I can run everything maxed out without it, so it’s a no-brainer.
Ray Tracing is just another gimmick like hair works.