Much as I love the look of Quake RTX, it feels like it’s a barely there performance hog in modern games. You look at the benchmarks on the newer cards and so much is focused on ray tracing performance but I just don’t see that big a difference in Cyberpunk on an 3080 Ti unless I look really hard for it.

Am I alone in this? I’d much rather have 100+ non generated FPS at 4k over what raytracing is delivering in major titles. And by 4k I really mean my super modded Skyrim VR :)

  • moonlight@fedia.io
    link
    fedilink
    arrow-up
    1
    ·
    7 days ago

    doesn’t look too different from previous techniques of soft shadowing

    Depending on the implementation, sure. But in something like Cyberpunk with RT overdrive, it’s night and day. Realistic lighting has a huge effect on a scene.