• drspod@lemmy.ml
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      10 months ago

      TLDW: 8 minutes of vacuous navel-gazing which could have been distilled to the following 4 sentences:

      But who involves themselves that much with games? Critics, journalists and enthusiasts. But what percentage of the whole do these people make? If you’re watching this video right now I imagine you’d be considered an outlying statistic a few steps away from the average demographic the industry continues to target.

      • conciselyverbose@kbin.social
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        10 months ago

        The funny part is people who will blindly watch any random word vomit on YouTube are who some of these trash games are targeting.

    • xkforce@lemmy.world
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      10 months ago

      Most “normal” gamers dont care about the same things gamers that are more invested in the hobby do. I.e by and large, the “average” gamer isn’t voting with their wallets against the enshittening of the industry.

      • dan1101@lemm.ee
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        10 months ago

        That’s what I feel, there are so many consumers now that products that aren’t good or exploit their users can still have a healthy market.

        • Chetzemoka@kbin.social
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          10 months ago

          There are so many consumers MONOPOLIES now that products that aren’t good or exploit their users can still have a healthy market.

          FTFY

  • Sanctus@lemmy.world
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    10 months ago

    The problem is by-and-large people don’t care. As hobbyists some of us might, most of us say we do, but the profit and cash flow says otherwise.

  • 🐱TheCat@sh.itjust.works
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    10 months ago

    The idea that you can control capitalists with ‘your wallet’ is flawed. Its never worked that way. Capitalism is controlled by regulations, or its not and you get crony capitalism.

  • Bizarroland@kbin.social
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    10 months ago

    Companies have ensured that those who do not fall in line will be ostracized.

    That’s the cost of voting against them with your wallet, access to the rest of humanity or going it alone.