• Jaytreeman@kbin.social
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      9 months ago

      In general, he made decisions to attempt to buy the market rather than have the best services/console.

      I’m not sure if MS is going to go the good route, but they have said that their acquisitions won’t be console exclusives. I’ve understood that consoles lose money. Selling games is where you make it. Why limit your games to a single console? We’re unlikely to see incredible dominance of a console in the future. You’d just be limiting your consumer base

      • sugar_in_your_tea@sh.itjust.works
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        9 months ago

        The point of first party exclusives is to make money from your store long term. If they make their first party titles available on other platforms, fewer people would buy a PlayStation, which means less long term royalties from store sales.

        So you limit the customer base for your first party titles, but ideally you make a ton more on your store fees. That’s the same reason Valve makes first party titles, to get people on Steam, not to make money from game sales.

        What they should do is make a handheld that can play PS4 titles. That attracts a different demographic and keeps control of the store royalties. But they really need to make sure it works well, since it’ll be competing with the Switch and Steam Deck (and similar handheld PCs).

      • Omega@lemmy.world
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        9 months ago

        MS has indicated that they will honor contracts and some promises were made to get their acquisitions through.

        But everything has either been vague or outright said will be console exclusive. Bethesda is the earliest example of this, and we’ll probably see more later.

        PS mostly makes their console exclusives in house. Even Spider-Man (the prime example people point to) was always intended to be console exclusive by Marvel and is only as good as it is because of Playstation funding.