nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square72fedilinkarrow-up1200arrow-down17
arrow-up1193arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square72fedilink
minus-squarehiddengoat@kbin.sociallinkfedilinkarrow-up5arrow-down6·1 year agoLiterally nothing. They have not created multiple games that dozens of companies have tried and failed to replicate.
Literally nothing. They have not created multiple games that dozens of companies have tried and failed to replicate.