Loved this game, though I really hope the studio gets to expand on that genre, storyline, and environment. Very enjoyable for what it is, but I want more! Would love for a future story to take you outside of that shipyard, more like you’re running an independent derelict salvage operation, traveling around star systems searching for your next score (i.e. early Firefly).
Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.
plus Entertainers on the local space salvagers cantina. Just before the Colonial Starfleet battlecruisers arrive and begin obliterating parked megacarriers with their pulse ion batteries.
If they go back to this IP, I’m definitely picking their next game. Especially if it’s a similar narrative style.
I don’t think I’ve ever played a spacefaring game in a setting with this kind of mega-corporate stranglehold, so I’m not sure how I’d feel about that. Maybe if the story involved some sort of game-changing technology breakthrough or discovery.
Episode 1, where they are salvaging the Alliance ship and have to work quickly before they’re caught. In other words, not the planetary adventures and combat of Firefly because that would likely be too much of an undertaking to expand into that kind of game.
Loved this game, though I really hope the studio gets to expand on that genre, storyline, and environment. Very enjoyable for what it is, but I want more! Would love for a future story to take you outside of that shipyard, more like you’re running an independent derelict salvage operation, traveling around star systems searching for your next score (i.e. early Firefly).
That would be ideal… with 6 player coop…
Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.
plus Entertainers on the local space salvagers cantina. Just before the Colonial Starfleet battlecruisers arrive and begin obliterating parked megacarriers with their pulse ion batteries.
If they go back to this IP, I’m definitely picking their next game. Especially if it’s a similar narrative style.
I don’t think I’ve ever played a spacefaring game in a setting with this kind of mega-corporate stranglehold, so I’m not sure how I’d feel about that. Maybe if the story involved some sort of game-changing technology breakthrough or discovery.
As opposed to… Late Firefly? Like, season 2?
Episode 1, where they are salvaging the Alliance ship and have to work quickly before they’re caught. In other words, not the planetary adventures and combat of Firefly because that would likely be too much of an undertaking to expand into that kind of game.