Don’t DM, reply so we may spread the word.
Don’t DM, reply so we may spread the word.
I forgot what game it was for, but some guy implemented an actual conversation system with in-game outcomes using AI.
I could also see more dynamic questing systems, character behaviors, even crafting systems based around the tech. But that requires investment and effort to make the tech work. Not exactly why studios might be investing in AI in the first place.
It’s illegal to diagnose someone with Hamas without a medical license. (Maybe that’s why Israel keeps doing it?)
8 chuggas followed by a toot-toot.
Bonus points if you’re recounting a Vietnam war story about your buddy getting his legs blown off by Charlie. (Movie is Major Payne)
If it was turned off, it didn’t get the bad update.
I hope it’s the other word. “Like a good N@#$%r, State Farm is there” doesn’t have the same ring to it.
So the 0 calorie label on water is now a lie?
I think you’re mistaking Khan, the good guy in Star Wars
What a walrus gumboot thing to say
Sounds like we should be using Waymo way less.
Actually, that would fall under the “or provide subjective negative reviews of the game”. Because reviewers are only allowed to have an opinion if it’s positive.
You realize that it’s much easier now to make a game than it was two decades ago (see other comment)? That digital platforms make it more accessible for buyers to get your game? That the overall trend in the industry has been to get a game out as fast as possible then try to patch it after the fact, when that wasn’t even an option two decades ago (internet existed, sure, but not everyone had good internet)? Sure, the quality of graphics may have gone up, but everything else has been left behind.
Also, saying that people complaining about price is out-of-touch, is itself out-of-touch. Most people have even less purchasing power now than they did two decades ago and you want us to pay even more for a product inferior to what we would’ve gotten years ago?
I know quite a few people who can’t stand that movie. Now, that’s just, like, their opinion, man.
My roommate has been playing it for the past month. Seems alright, but I think Dying Light was more fun overall. This definitely has a much lighter vibe tho, big contrast with DL.
I did it ONCE and got burned so bad I’ve never even considered it ever again. Just Cause 4. So bad, it’s not even on the lists of biggest letdowns. A letdown of letdowns.
Replaying FO3 for the first time in ages and through TTW. A few sprinkling of mods to make the game feel more modern and omg is it a blast.
They had us in the first half, ngl.
$2000 a month, utilities aren’t included
Congrats on dipping your toes into networking! Don’t let it suck you in too much or you’ll end up with a career change.
Plenty of resources out there to learn from, just pick a project and try to implement it. Or just play around with netcat (just ‘nc’ nowadays).
Look into the TCP/IP stack (or the OSI model, both cover the core concepts) for an overview of how applications talk to each other. This will also help you understand how LocalSend probably works (my guess is broadcasting to your network and seeing what devices are listening on a certain port. Some LAN-enabled games work like this, others aren’t as magical and ask you to provide an address and a port).