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Joined 1 year ago
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Cake day: July 30th, 2023

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  • I teied using termux as a “linux” on androis before, but tbh I dont quite see the use case.

    Termux as it is is great for ssh-ing into my headless server and executing commands. But everything else i do on my phone / tablet is something that a phone/tablet can already do, so idk what to do with (a bit clunky) x intterface. I tried programming via termux on my tablet, but that wasnt that great either since for text files a proper vim setup would have worked as an ide for me, and graphics accelerated stuff (ie opengl vulkan etc) are (ofc) not supported with this termux linux.











  • I’m not the guy you are replying to, but that is just not how the world works.

    According to steam’s own survey (https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined) osx (aka mac) users make up a whopping 1.4% of steam’s players. Now the question is: is it worth it to put in the work for mac? (work which i might add only works on mac as the apis that work on linux and windows do NOT work properly on mac)

    Valve’s answer is no. Put simply even though they take 30%, its very clear that mac users do not make up a huge enough user base to put in the work. In other words the costs of mac development might exceed the income they’d get from max players (but this is just speculation, the point is, its very that Valve thinks its not profitable to develop for mac)

    Why put in the work for linux then you might ask? Well linux uses the same APIs in most cases as windows (Vulkan, OpenGL, and in case of directx, vulkan can “emulate” directx), so its a lot less work to be compatible with linux than it is with mac. Also Valve owns a console which uses linux as an os, so they do not have to rely on propriatary windows.

    Anyway my point is development costs are probably higher than the income they get from mac players.