Hell yeah, sounds great. I haven’t played frostpunk (also on my wishlist), but I can’t really go wrong with city builders, and I love the theme. I appreciate the info!
Hell yeah, sounds great. I haven’t played frostpunk (also on my wishlist), but I can’t really go wrong with city builders, and I love the theme. I appreciate the info!
Honestly sounds awesome. I’ve found that I love top down city builders (shout out to timberborn) and I really like the theme and setting of Against the storm. Love me some grim vibes in games. Thanks for the info!
My guess is this, which is way at the bottom of the support FAQ page (which can be found at the bottom of the posted FAQ section):
“I cannot join a Steam Family”
If you cannot join a Steam Family, it is likely for one of three reasons:
Oh wow, I thought there was combat.
What are the RTS elements if not combat? Is it more “macro” level stuff like resource collection/ building/ tech?
I’ll definitely pick it up if that’s more what it’s about. I love RTS formats, but going back to starcraft style micro is way too much for me nowadays.
I dig city builders regardless though, and the roguelike aspect seems neat.
Against the storm has been on my radar for ages. How is it, and how’s the replayability?
Having a pull out cup holder seems insane to me, my personal rule is no drinks near my pc at all.
That said, I have a drawer in place of my cd drive that holds all my small peripherals (thumb drives, usb to sd card adapter, stuff like that) and it’s great.
This sounds pedantic, but honestly I just think the language of it is very interesting:
Any number can be dozens, except 1 or -1.
0 dozens, Pi dozens, 4.5 dozens, 1 dozen.
And now the word dozen has lost all visual meaning to me.
For a second I thought this was about Stardew Valley and that I would get higher star crops by rotating them through the season.
It’s also a way to essentially say, “hey if we release paid dlc, you can’t call it a mod and release it for free”.
Be the change you want to see in the world.
Easy fix:
Dude, where’s my car keys?
Tree style tabs is cool, but sidebery is where it’s fucking at.
Vertical tabs, groups, automatically open certain sites in specific container tabs, pin tabs to the top or unload them.
Everything I could possibly want for tab organization, even down to a fully adjustable css file with a great UI for getting that shit pixel perfect.
An aqua teen hunger force reference in thos day and age? Amazing.
Monster Hunter Generations Ultimate (released 2018 outside of JP) had a ton of dlc quest unlocks and they were all totally free. It’s proving difficult to find a proper separated list of exactly how many, but here’s a google doc that lists ~200 quest related equipment unlocks, the vast majority of which are dlc: https://docs.google.com/spreadsheets/d/1hlBLacFYxdh83a-GkxYnsIF6nH7huP_H2aI4APRGicg/edit?gid=408012748#gid=408012748
Something noteworthy is that’s just quests for equipment. In contrast, there’s only 37 event quests (all event quests are free) in Rise that offer any unique item reward, and 23 of those quests give equipment.
Giving a very conservative estimate with that all in mind, I think it’s safe to say that GU had a good five times more free dlc rewards than Rise does.
Just wanna throw it out there that the Monster Hunter series is a perfect example of in game free content becoming microtransactions in just a few years.
Old MH games had all cosmetic items as free event quest rewards, where you’d get a unique and fun battle to play, and a cosmetic reward for winning. No paid DLC even available to buy. MH Rise (the newest game) has 221 paid cosmetic items listed on their site. That number is not including bundles, soundtracks, character edit vouchers, or the expansion (Sunbreak) itself.
$60 game, $40 expansion, and 200+ paid cosmetics that would instead be free in earlier games in the series.
Jokes on them, my TV can’t connect to the internet anymore because of the the bloat added by Roku in automatic updates.
I think you could do that with openrgb and both the visual map plugin (same link as I posted before) and hardware sync. I haven’t specifically tried it, but from what I have done, I think it’s quite doable.
Use visual map to create individual control over numpad lights (as opposed to keeping them grouped up with the rest of the keyboard, which gives less options), and then in theory you should be able to map any temp reading to any key that you’ve separated from the group.
There’s more than just temps as options too. Poking through, I saw stuff like power draw and clock speeds, ram usage/availability, and ethernet throughput. Could be fun to map stuff like that, though likely that would have less utility in most situations.
Responding to temperatures is useful but I think that might require a little more scripting.
Hardware Sync Plugin can help with this: https://openrgb.org/plugins.html
Adds a new tab in openrgb where you can set a hardware item, a light output and then make a color (and brightness maybe?) gradient by just inputting a few numbers and colors, and openrgb will do all the fading in between. I have my GPU temp set to my motherboard light. Compared to my rainmeter setup, it’s easier to get a general vibe at a glance and more eye catching if it gets unusually hot.
I’ll happily settle for any amount more physical buttons. It sucks to listen to music using my phone because I can’t skip, replay or pause songs without using the touch screen.