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Joined 4 months ago
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Cake day: August 3rd, 2025

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  • paraplu@piefed.socialtoGames@lemmy.worldGaming Pet Peeves
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    14 hours ago

    Difficulty is much harder to research. It’s relatively easy to find if there’s depictions of drug use in a movie.

    It’s much harder to tell how hard or easy a game is. I’m reasonably experienced with games, and every time I start one I still waffle over difficulty.

    Dark souls often has both its difficulty and the importance of its difficulty to the experience overblown. You can still have encounters like Asylum Demon and Sen’s Fortress alongside difficulty settings.


  • paraplu@piefed.socialtoGames@lemmy.worldGaming Pet Peeves
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    16 hours ago

    If you have a specific trigger you may want to research the movie ahead of time for content. Resources like does the dog die help. Depending on your exact needs you may be able to use other tactics like watching with a friend.

    With games this is different in a couple big ways.

    • Difficulty is tuneable after the fact. The developer had to make choices about the numbers and implementing them in a way they can be scaled isn’t necessarily more work. Lazy scale the number difficulties are still more accessible than single difficulty.
    • Games are often too long to reasonably ask a friend to help you re-edit it by dealing with a specific mechanic every time. It’s also likely that a friend may not enjoy waiting around for their time to shine.

    With movies, there are still accessibility things that people do rightly complain about, like the sound mixing. Whispery actors mixed purely for movie theaters is an accessibility problem, even if it’s not typically framed that way.


  • paraplu@piefed.socialtoGames@lemmy.worldGaming Pet Peeves
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    17 hours ago

    Granular difficulty options also help. Things like being able to make the parry timings easier or harder than that rest of the difficulty.

    If your difficulty presets are turning a bunch of levers at once, letting folks make their own can be very helpful.

    There’s also things that aren’t often considered difficulty, but that can definitely make a game harder for some folks.

    With Witcher 3 the only way I was able to play it successfully was modding it to be able to ignore a bunch of mechanics I found tedious. Things like ignoring carry weight, turning off item durability, lengthening potion duration, having items scale to my level, and hoovering up loot. Inventory management is often exhausting for me.

    It’s not an easy fix this can break a game’s economy, and I think I had separate mods to reduce the impact of that.





  • Lots of great ways to serve spinach here already. A few more:

    • Veggie lasagna. Be sure to wilt and squeeze out excess moisture, otherwise you can end up with a soggy lasagna
    • Strata with bacon
    • Creamed, and cooked low and slow. Spinach slowly releasing its juices into milk/cream is incredible. Usually with a cheese similar to gruyere or comte. Be sure to grate in some nutmeg. Scratches a similar itch to saag if you want something like that but different
    • Florentine anything, but I’m partial to omelettes
    • As with most darker leafy greens, added soup or pesto (or if you have a better term for the non-basil family of uncooked smashed leaf/oil/salt/nut or seed/cheese sauces)








  • I’m not a fan of it, but if I’m remembering correctly, only up to about 2% of views come from the subscriptions page.

    This means a channel has to attract a lot of folks from other areas, and this requires somehow grabbing people. YouTube has tools for A/B testing thumbnails and titles. Channels that have tried clickbait vs normal thumbnails have found normal just doesn’t generate clicks.

    So unless YouTube revenue makes up a small enough percent of a channel’s income, the channel is basically forced into using it. Even if they find it just as distasteful as we do.

    Source: I think this is something Tom Scott went into at some point. The information is likely a few years out of date, but I wouldn’t expect that it’s changed radically.

    I’m honestly more baffled and annoyed at how low usage of subscriptions is, than I am at clickbait. It makes it seem like this problem stems more from an audience desire to be spoonfed by an inscrutable algorithm than from anything to do with clickbait itself, or choices freely made by channels.


  • When I was online dating I would definitely hit a limit of how many folks I was able to talk to.

    I’d stop engaging with the match component at that point, until I had more time/energy to talk to someone new, but some were already out there.

    It can also be a mismatch in expectations about first messages. I’d generally start on the short end, and messages would naturally get a bit longer over time.

    Conventions for your dating app may be different, but as both a recipient and a sender I generally found these guidelines to be true: “hey how are you?” might be too short and not engaging enough. Anything longer than 2 sentences might be too long and overly forward.



  • Or even more granular. There’s folks that make a large number of posts that I do like in some comms, and a large number of ones I don’t care about in other comms.

    If they’re the main one making low effort posts in the Weevil community or whatever, but everyone else is great, it would be preferable to prune the community for myself instead of blocking it or them.

    I still think they’re a net positive for Lemmy and want to interact with them, just we may not like all the same things in the exact same way.


  • I used to work at a summer academic program. I don’t know how expensive it was, but some of the students were quite wealthy.

    One 13 year old international student was homesick, and to try to get them to agree to stick it out, their parents promised to buy them a new car if they stayed.

    The food was generally good enough to pass for restaurant food or a corporate cafeteria. It was on a college campus, so I think it may have been the same staff and repertoire as the school year. Sometimes there would be something more interesting like fried plantains. The staff would flock to it and the kids would ignore it.

    Kids by and large didn’t care. Some still stuck to their beige diets aggressively; only eating hot dogs, plain chicken, white bread, vanilla ice cream, etc.

    One year before the kids showed up there was a chilled strawberry and mint soup that I’ll still occasionally try to find a recipe for. I don’t even care for mint.