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Cake day: January 10th, 2024

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  • If you have the authority to try to make a good company culture; hell yes you should. Even if they don’t often read novels, or they read something other than sci-fi, it’ll help you understand their personality and weed out people who suck. If someone says they prefer reading sci-fi manga or playing fantasy ttrpgs or any other possible nerdy thing they are probably leagues better than a ladder climbing type.There are plenty of places for a soulless corpo to go work for, if you can keep them away from you and yours you’ll have a much better and healthier company and (more importantly) life in the long run.








  • What the other guy said. But also, while implants do have negative affects on your humanity on their own they are not that big of a deal. I specifically remember befriending a therapist on the last RED character i made because i could practically borg myself without using borgware (which would make it cost way less humanity) and stay sane as long as i spaced the process out and got help in between. It would have made me a bit of a cocky asshole, but it wouldn’t have sent me flying over the edge in their own. You can also lose humanity through bad experiences, like seeing kids die, so it’s clearly not (just) a cyber stat, it’s just mental health.


  • the game does sorta cover it, at least RED does. Implants usually have a relatively small impact on your humanity by themselves (that’s the permanent humanity loss), the procedure of getting them and the purpose that fucks you up. Iirc medical grade and affirming implants do nothing to hurt your humanity either, it’s not the chrome it’s turning yourself into a tool that hurts. Humanity is also higher among people with a decent life (as in, loving family, supportive friends, etc) and can be lost through bad experiences, which implies it’s just a mental health thing.

    Edit: i might be thinking shadowrun on the medical implants, but shadowing isn’t trying to be philosophical about humanity so i doubt it’s that.