• Ulu-Mulu-no-die@lemmy.world
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    1 year ago

    Valve then forwarded us the statement from Nintendo’s lawyers, and told us that we had to come to an agreement with Nintendo in order to release on Steam.

    We all know Nintendo is a bitch and there’s nothing illegal in emulators, but Valve’s stance looks reasonable to me, it would be serious damage to Steam if they were involved in legal litigation.

        • eek2121@lemmy.world
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          1 year ago

          Correct. Valve could have let them release it and let Nintendo go through the DMCA process. As long as Valve follows the process, they would not be the subject of any litigation.

          They decided to break the process.

        • purplemonkeymad@lemmy.world
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          1 year ago

          In terms of user content this would be correct. However when it comes to games on the platform valve does do curation to ensure games run etc. I don’t know if it has been tested, but that curation could exclude them from the protection. If that was the case they could be directly sued for copyright infringement.

  • Big P@feddit.uk
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    1 year ago

    We have a very strong argument that Dolphin is not primarily designed or produced for the purpose of circumventing protection. Dolphin is designed to recreate the GameCube and Wii hardware as software, and to provide the means for a user to interact with this emulated environment. Only an incredibly tiny portion of our code is actually related to circumvention.

    That doesn’t sound like a strong argument to me. I’m a supporter of emulation but I think that the amount of code involved in making it happen doesn’t stop it from being the primary purpose.

    • green_pyroxene@lemmy.world
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      1 year ago

      what’s being circumvented here is the encryption of Wii games. the primary purpose of Dolphin is not to decrypt Wii games, it is to emulate them (in other words, make them interoperable with PC hardware, as pointed out later). the circumvention of encryption is a necessary part of emulation, but it’s not the primary purpose.

    • Ulu-Mulu-no-die@lemmy.world
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      1 year ago

      I agree those arguments have no legal ground, but I don’t believe emulators are made with the primary purpose of circumventing protections, it’s just naive to think people wouldn’t use them for that purpose IMO.

  • Kes@lemmy.blahaj.zone
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    1 year ago

    They shipped the Wii encryption key along with the emulator. While there’s no established legal precedent that encryption keys are protected by copyright, it’s largely been assumed by those in the industry that they are. It’s also blatantly a measure to circumvent anti piracy measures. If Dolphin required you to go find the Wii encryption key on your own and input it into the emulator, Nintendo would have no grounds to stand on, but they screwed up and risked everything by one of the most infamously anti emulator, litigation happy corporations on earth

    • DebatableRaccoon@lemmy.ca
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      1 year ago

      It’s more of the usual guilty-till-innocent so it had help getting killed in the Steam crib. Overlord Nintendo wins again. You will never own what you buy so long as the big companies say you don’t.

    • eek2121@lemmy.world
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      1 year ago

      Did you read the article? This is Valve’s doing, not Nintendo. The keys weren’t even in question. Valve is requiring the Dolphin devs to get permission from Nintendo, something that will never happen.

  • Osiris@lemmy.world
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    1 year ago

    I’m a pretty big supporter of emulation and love what Dolphin is doing, that said, lets not poke the bear. Dolphin is easy enough to get working everywhere, it doesn’t need to be listed on steam.

  • Misanthrope@lemmy.ml
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    1 year ago

    Thanks for posting this. It’s a good read. I’m stoked that Dolphin will continue to be developed with or without Steam.

    I wonder if this will affect the ability to use Dolphin on a SteamDeck. I’m sure people will figure out Dolphin on the Deck, or already have.

    • Lucky@lemmy.ml
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      1 year ago

      Towards the bottom they mention SteamDeck plans going forward

      some of the features being developed for the Steam release will still work in Dolphin’s normal builds, and are still being developed.