• yggdar@lemmy.world
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      6 months ago

      They say there are 16 screens inside, each with a 16k resolution. Such a screen would have 16x as many pixels as a 4k screen. The GPUs power those as well.

      For the number of GPUs it appears to make sense. 150 GPUs for the equivalent of about 256 4k screens means each GPU handles ±2 4k screens. That doesn’t sound like a lot, but it could make sense.

      The power draw of 28 MW still seems ridiculous to me though. They claim about 45 kW for the GPUs, which leaves 27955 kW for everything else. Even if we assume the screens are stupid and use 1 kw per 4k segment, that only accounts for 256 kW, leaving 27699 kW. Where the fuck does all that energy go?! Am I missing something?

      • Vanix@lemmy.world
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        6 months ago

        This is a complete shot in the dark but could the huge power draw come from needing some intense industrial cooling/airflow stuff in/on the sphere?

        Edit: forgot a word

        • empireOfLove2@lemmy.dbzer0.com
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          6 months ago

          The big power draw is because of the sheer amount of light it dumps out. You try lighting up 54,000 square meters of LED panel to a few hundred nits like a pc monitor, and see how much power it takes.

        • realharo@lemm.ee
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          6 months ago

          More likely it’s the thing that generates all that heat in the first place.

        • Rai@lemmy.dbzer0.com
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          6 months ago

          complete shot in the dark

          Man, I wanna delay the stupid edgy joke I’m making but I can’t help myself

        • Cosmicomical@lemmy.world
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          6 months ago

          In the future there will be myths that we once had standards such as html but after we tried to build this sphere, god cursed us to use only incompatible proprietary protocols

      • srecko@lemm.ee
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        6 months ago

        Yeah, 4k phone and 4k plasma tv don’t consume same ammount of energy.

        • brbposting@sh.itjust.works
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          6 months ago

          Anything most likely driving factor here?

          Extreme resolution requirements, massive number of LED elements, real-time rendering and synchronization needs, complex content processing, load distribution and redundancy, future-proofing capabilities, fraudulent kickback scheme