simple@lemm.ee to Games@lemmy.worldEnglish · 2 years ago‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comexternal-linkmessage-square265fedilinkarrow-up11.1Karrow-down115 cross-posted to: gaming@lemmy.mlgaming@lemmy.zip
arrow-up11.08Karrow-down1external-link‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700Kwww.forbes.comsimple@lemm.ee to Games@lemmy.worldEnglish · 2 years agomessage-square265fedilink cross-posted to: gaming@lemmy.mlgaming@lemmy.zip
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up4·edit-22 years agoIt isn’t native, but it works very well. It uses Vulkan.
minus-squareMaDeX@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoSilly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
minus-squareBloodForTheBloodGod@lemmy.calinkfedilinkEnglisharrow-up1·2 years agoIt does compile shaders
minus-squareZiro@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agounfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.
It isn’t native, but it works very well. It uses Vulkan.
Silly question of the day, if a games uses vulkan it doesn’t need to compile the shaders like you would for a direct x game?
It does compile shaders
unfortunately, my system seems to need to compile the shaders before I start the game if it’s the first time I’ve started the game that steam session.