For those worried these are actually spoilers, keep in mind this is a game for children which adapts the book series in to a bunch of fetch quests and Farmville stuff. All the plot points are pretty much predictable from the get go. Snape kills Dumbledore.
No it’s not, but it is a chosen one story with story progression tied to traditional seasonal holidays, scenes and battles replicating key events from the books, and a mentor whose sacrifice triggers the defeat of the big bad and the conclusion of the story.
I’m not saying every plot point is predictable, but the “oh wow the key was a portkey and saved us from being killed” was predictable long before the dragon appeared and it doesn’t really get more complex from there.
No it’s not, but it is a chosen one story with story progression tied to traditional seasonal holidays, scenes and battles replicating key events from the books, and a mentor whose sacrifice triggers the defeat of the big bad and the conclusion of the story.
I’m not saying every plot point is predictable, but the “oh wow the key was a portkey and saved us from being killed” was predictable long before the dragon appeared and it doesn’t really get more complex from there.
if you’re gonna play it, just remember that your teacher dies at the end and can’t be saved, and that rockwood is the one that cursed anne
For those worried these are actually spoilers, keep in mind this is a game for children which adapts the book series in to a bunch of fetch quests and Farmville stuff. All the plot points are pretty much predictable from the get go. Snape kills Dumbledore.
Hogwarts legacy isn’t based on the books plot?
Am I missing the joke?
No it’s not, but it is a chosen one story with story progression tied to traditional seasonal holidays, scenes and battles replicating key events from the books, and a mentor whose sacrifice triggers the defeat of the big bad and the conclusion of the story.
I’m not saying every plot point is predictable, but the “oh wow the key was a portkey and saved us from being killed” was predictable long before the dragon appeared and it doesn’t really get more complex from there.
No it’s not, but it is a chosen one story with story progression tied to traditional seasonal holidays, scenes and battles replicating key events from the books, and a mentor whose sacrifice triggers the defeat of the big bad and the conclusion of the story.
I’m not saying every plot point is predictable, but the “oh wow the key was a portkey and saved us from being killed” was predictable long before the dragon appeared and it doesn’t really get more complex from there.
With knowing nothing about the game’s plot, why do I need to remember these things?
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