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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Reminds me of Jung’s theory around The Gaze, and how by ourselves we are our own subjects, capable of authoring our own paths, but as soon as another being is introduced and we’re subject to their gaze, their own aspect of being a subject necessarily forces some objectification upon us (and us on them). It’s interesting theory, and a good examination of why some people feel so incredibly uncomfortable with others around.


  • Turns out siding with the resistance in a movie doesn’t cost anything. It doesn’t have the potential to have your family tracked and killed by the state. It doesn’t have the potential for you to end up even worse off than you already are.

    A lot of people side with their own resistances in the real world, but there’s a reason all of the resistance fighters in the movies are beaten-down, destitute people. They’ve got nothing to lose. We’ve still got our bread and circuses, so we don’t have the fight.











  • Yeah, a guide will say like, “okay, first go to stormveil. To do that you’ll have to kill Margit. Go more or less north from the start.”

    Between the start and Margit is like, easily 5+ hours first time for a decently experienced player. There are tons of caves and miniature dungeons and other cool things to explore. The individual challenges, you’re more or less doing yourself. Unless you’re watching a video walkthrough. No comment there. Imma let people enjoy their way. Some guides include tips for certain particularly brutal areas, or build ideas of you’re struggling, but those are absolutely not required to play the game, and if anything removes some of the sense of satisfaction from overcoming.

    Then, there are things like the interactive map. Elden ring is a huge open world. Really all of the souls games are open, non-linear, and thoughtfully connected worlds, but elden ring is the only one of call " open world". If you really want to see just how dense the world is, and how little using a general route guide actually ruins for you, I encourage you to take a gander at it before playing. The world is FUCKING HUGE.

    I think one of the coolest things with FS games is, the level of hand holding you get is pretty much what you want to look for. You CAN watch a video walkthrough and follow it step by step, sure. You can read a general route guide to have a bit of bearing. You can just use the interactive map, to uncover things you may not otherwise. And, if you’re so inclined, you can raw dog the Panda Between, just you and your own wits.