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Cake day: October 27th, 2024

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  • Havent played it in years but thats pretty much the gameplay cycle. Every planet has some fuel resources, you’re never totally stuck, but its harder to find on some. Sometimes its a major hike and it sucks. Sometimes theres tons of good stuff every where. Its random.

    Alien language is learned by finding monument things one word at a time, takes a long time to reveal and there are several languages.









  • All you gotta do is put workbenches down. They dont spawn inside the build area they create. I make a big ass fence around my base and cover the whole thing in workbenches. Benches get in the way so I hide them by digging a small hole and putting floor on top. Make sure they are inside the perimeter, greydwarves usually seek the workbenches out first. Eventually you can layer on the fence defense by adding spikes around the outside of the fence and/or digging a trench around the outside so they get stuck and you dont have to keep repairing. I just make little hanging outcroppings near the gates so its easier for me to jump across or complete a bridge temporarily to get animals across if I need to.

    This also helps with some raids. The raid enemies will spawn outside the base area. Beware that advanced raids involve flying enemies, otherwise they usually shoot so if you idle too much your fence will probably get destroyed anyway. Still, it is nice to have, but tedious to set up. I usually make this huge and close to water so I can have a nearby dock for hauling metals and a portal hub tower in the main base for everything else. Workbenches have a limited height so if you make towers hide another on the upper floors too.


  • I haven’t played many civ games, I think I started with 4, but I’m apparently a weirdo because I got really into Beyond Earth. I like the scifi theme much more than the alternate history thing, and I enjoyed messing around with the affinities and the tech tree a lot.

    Apparently this game got a lot of hate from people who loved alpha centauri. I never played it so… I dunno, I guess I should do that at some point. My problem now is Civ games take way more time than I can spare.




  • Its also really easy to yank the battery out if you need to. The battery also only lasts an hour and a half, tops, and depending what attachments are on it the weight and power draw will shorten that. They will only be useful in quick scenarios like breaching buildings in a raid. Range from the controller isnt very far either without wifi connection, you have to follow it around in unconnected locations.

    People tend to imagine strapping a gun to it but really its a scouting tool. Open a door (awkwardly) walk in and look around. Then people follow in and do the work.





  • There are remakes, remasters, and rereleases. A lot of time they get lumped together but are distinctly different. Usually I prefer a good remaster. If the game has improved graphics, sound quality, works on modern systems with modern controls, and other quality of life upgrades then that’s awesome. The Command and Conquer Remastered collection really hit the mark with this recently. Quake 1 and 2, Halo Master Chief Collection, and God of War Collection were all pretty solid. Bioshock 1 and 2 were nice but fighting the mouse controls sucked. GTA Trilogy remaster seemed great too, but I only originally had played Vice City on initial release.

    Rereleases are usually cash grabs and I hate that. It can be nice to get a port but when Nintendo is charging $30 for ancient games you have several copies of that just sucks. The recent Clash of Heroes M&M remaster felt like a cash grab rerelease too.

    Remakes are usually a miss because they change things I dont want changed. I hate the FF7 remake. Give me a remaster and I would love it but that remake is packed with so much garbage filler and fundamentally changes the combat into button mashing boredom, its awful. Very pretty looking, but just horrible to play.

    To answer the original question, remakes I like: Resident Evil 1 and 2 nailed it. Better controls, graphics etc, and maintained the majority of the game layout, awkward fucking script, and everything that made them iconic. Dead Space nailed it too except for the transition stutter when moving from area to area. Other worthy mentions are Crash Bandicoot, Spyro, Shadow of the Collosus, Duck Tales, Grim Fandango, and Prince of Persia collection.

    I’m playing System Shock now, but having never played the original I cant compare it. Its neat to have the opportunity to play a classic with improvements, and it reviewed well so I think its faithful enough I’m getting a good experience of it.



  • Keep going back. It sucks but this generates a history of chronic ailment and is what will get the issue escalated for other testing or seeing specialists. If you are in the US this is especially important in order to get insurance to cover things, and specialists typically have a long waiting list. If you need one get on that list ASAP.