SUPPLIES!
Fuck Larry Ellison.
Now he’s going for super-villainy against people who’ve never even heard of Oracle.
This was worth the read.
Evolution was all like: Ok, so which mutations would you like to advance? The venomous thing? The aquatic thing? The electrocuting enemies thing? The no stomach hack? The “Fun at parties” hack?
Platypus: Yes.
Hmmm, I guess that makes sense. It’s been a while since I’ve bought a gas mower, roughly the late 90’s/00’s hah, been using electric/battery since then.
Most mower engines are 2-strokes, they’re designed to burn oil as lubrication basically, it’s added to the gas. You don’t need to change the oil. Unless it’s a 4 stroke engine (unusual due to size/complexity), or you’ve got a transmission or some other motorized mechanical behavior.
Wouldn’t let me rent when the housing crash hit and I couldn’t afford the place, wouldn’t let me have friends over late at night because they thought my d&d group were a bunch of drug dealers. All around a miserable experience.
I agree with you, but that’s not what happened here.
That’s not what happened.
Having it in neutral is also important in case your clutch is slipping. If you have it in gear and hold the Clutch + Brake down, and your clutch friction plate is slipping/grabbing even when fully depressed, it can be just enough friction to put a real strain on the starter with the extra load. Over time, this will burn through starter after starter until it’s addressed.
You don’t want the state to get used to committing extreme violence with their citizens.
You should read up on the whole ordeal. The article is failing to summarize the lengthy legal battle that’s been happening between them for years since Musk’s takeover.
Unfortunately, those of us that make games in Unreal Engine are stuck writing a lot of C++, unless we want to do everything in BPs (no thanks, they’re fine, but it’s not coding, and it’s difficult to maintain and refactor for complicated projects, they’re good for taking C++ components and building bigger components out of the base C++ functionality though).
With that said, UE’s support for C++ is decent. Which is, that as long as you tag all your fields, properties, methods, classes, etc. with some UnrealEngine attribute filter (like UCLASS
or UPROPERTY
), Unreal will handle the memory management of those constructs for you. Which is nice.
Unfortunately it has some other limitations to the C++ language that you can’t work around, like disallowing pure abstracts because every C++ derivative class based on any UE construct (Actor, Character, Pawn, etc.) has to be instantiatable in the editor. So no pure abstracts and such.
In general, I’d give it a 6/10.
It’s still mostly C++, but some of the things suck less.
I believe you are correct.
It appears the confusion is around great apes VS lesser apes and the way it’s worded.
We are all descended from great apes, but lesser apes are our cousins.
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He’s saying we’re not apes, they’re our cousins.
We’re all descendents of a common primate. But apes are their own thing.
Do it! I got one of Madisonseating.com on a sale they had going and have zero regrets, other than I wish I did this much sooner.
Honestly, some two part epoxy smoothed around it and you’d be gtg. And getting high off the fumes it gives off for the next three years…
This is great stuff. I mean, not for my tires. But in every other respect. Great.