boo

  • 23 Posts
  • 40 Comments
Joined 9 months ago
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Cake day: February 7th, 2024

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  • Flatpak’s security and sandbox has gotten much better in recent years. I’ve been using Steam via Flatpak for a while now and haven’t run into any issues yet, other than not being able to make desktop shortcuts of my games.

    I use Flatseal (another Flatpak application) to further restrict my Flatpak’s permissions) The default Flatpak permissions for Steam aren’t bad IMO (at least when compared to other Flatpaks) but you can tweak it to your liking using Flatseal.

    If you want to take it a step further, I would recommend using Goldberg’s Steam Emulator, which is FOSS, and it will allow you to bypass Steamworks DRM (which is Valve’s very weak DRM) for games which solely use Steamworks DRM.

    I find that the overwhelming majority of my games just use the Steamworks DRM if any, but YMMV. Using Goldberg’s Steam Emulator is also a good way of preserving your library if, in the unfortunate case, Valve decides to remove a title from your library for whatever stupid licensing reason they come up with.

    After freeing your games using Goldberg’s Steam Emulator you then could use the Flatpak of Lutris and disable network access for Lutris/further restrict permissions it has to the rest of your system using Flatseal.




  • mudle@lemmy.mltoLinux@lemmy.mlHow FOSS is your setup?
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    3 months ago

    Excluding hardware (microcode, UEFI, etc); within my Linux system, the only proprietary software I have installed are Nvidia drivers and Steam (installed via flatpak). When I first made the switch to Linux, I was actually shocked at the minimal amount of proprietary software I actually used/needed.





























  • TLDR; It started as a young teen who just wanted to get games for free; It continues because companies don’t give two flying hoots about me.

    Currently, I pirate because I can’t rightfully give any money to these anti-consumer companies that will only victimize me. I can’t own anything anymore, and this absolutely frustrates me. If I could own the media I purchase, I wouldn’t pirate anymore. (by this I mean I wouldn’t pirate the media I consume. I’d still data hoard because it’s a literal addiction, please help!!)

    I don’t pirate games anymore; or better said, I rarely pirate games, and when I do they’re ran in a VM with VFIO because I really don’t like the idea of running arbitrary code on my system; even though we have reputable, vetted, and trustworthy groups. (As a general rule, I don’t trust what I can’t verify.) I buy all my games on Steam for convenience, and I opt to use Goldberg’s Steam Emulator (which is open source!!) to store backups of my games, and this setup works wonderfully! I stay away from games with invasive DRM like Denuvo (I play these in a VM), and I’ve long stopped buying EA and Ubisoft games. The only forms of media I pirate nowadays are movies, and music (and the occasional game).





  • Maybe I’m just nostalgic but I think a classic IPA doesn’t need a modern twist. I’m all for IPA open sourcing their beer; heck, free beer is good enough for me.

    In all seriousness though, I already saw a user recommend kanidm. I can vouch for kanidm; written in Rust, it allows offline authentication and offline caching of user info, which is really handy if you’re in a situation with poor internet connectivity. kanidm is feature rich:@g5pw@feddit.it already mentioned OAuth2 support, LDAP, RADIUS; etc. It even supports TOTP!! Kanidm doesn’t support SAML IIRC, But SSO can be achieved through OAuth2 with OIDC.

    From kanidm’s Github:

    Kanidm aims to have the features richness of FreeIPA, but without the resource and administration overheads. If you want a complete IDM package, but in a lighter footprint and easier to manage, then Kanidm is probably for you. In testing with 3000 users + 1500 groups, Kanidm is 3 times faster for search operations and 5 times faster for modification and addition of entries (your results may differ however, but generally Kanidm is much faster than FreeIPA).

    https://github.com/kanidm/kanidm